Game guide · FYJYSW
The Lights Out playbook
Read the aim of Lights Out, then make your first move. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the example below to understand a decision. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.
A small practice goal
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Notice the feedback after each input.
The purpose of your moves
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep that objective in view throughout the round. Follow this game’s rules rather than another version’s.
How to proceed
- Select a light or an unlit tile.
- The selected tile and its orthogonal neighbours switch state.
- Plan flips so that previously cleared rows stay cleared.
- Use Undo to try another approach.
Controls
Use the on-screen controls with a mouse or touch. Read a button’s label before selecting it. Use one clear input at a time.
One way to understand the rules
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Apply the same reasoning to the position in your own round. Look for the relevant detail.
Where a round can go wrong
An unlit tile can still be tapped; it may be necessary to solve the board. A different version of the game may use a different rule. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.
Read these answers for extra help
Before I begin, what is the goal of Lights Out?
For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.
As a new player, how do I control Lights Out?
Keep this in mind: Use the on-screen controls with a mouse or touch.
For a quick reminder, what example helps explain Lights Out?
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.
For this browser game, what should I watch out for in Lights Out?
For clarity: An unlit tile can still be tapped; it may be necessary to solve the board.
As a new player, what format does Lights Out offer?
For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.
As a new player, which play mode does Lights Out use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
For a quick reminder, where should I start with Lights Out?
For clarity: Select a light or an unlit tile.
For my first round, do I need an account or a payment for Lights Out?
For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.
When I return, how can I find Lights Out again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For my first round, how do I report an issue with Lights Out?
For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.